
Abductor Virgin
Overview
- Type
- Enemy
- World
- Lands Between

Loading 3D model
Locations
Drops
Combat stats
Solo, New Game. Status values show the buildup needed for successive applications; the final value repeats.
| Attribute | Value |
|---|---|
| HP | 3,213 |
| Physical defense | 107 |
| Stance | 65 |
| Runes | 1,551 |
| Attribute | Value |
|---|---|
| Standard | 10% |
| Slash | 10% |
| Strike | 0% |
| Pierce | 10% |
| Magic | 0% |
| Fire | 20% |
| Lightning | -20% |
| Holy | 20% |
| Attribute | Value |
|---|---|
| Poison | Immune |
| Scarlet rot | Immune |
| Hemorrhage | Immune |
| Frostbite | Immune |
| Sleep | Immune |
| Madness | Immune |
| Death blight | Immune |
Description
Abductor Virgins, also known as Iron Virgins are an Enemy in Elden Ring. Abductor Virgins are the Boss variant of this enemy.
Notes
Where to find Abductor Virgin:
Caria ManorDungeon
Raya Lucaria AcademyDungeon
Redmane CastleDungeon
Sealed TunnelGrace
Mt Gelmir
Volcano ManorGrace
Leyndell, Royal CapitalDungeon
DLC Locations
Scadu AltusRegion: Moorth Highway South, two behind the Fort of ReprimandGrace
Scadu AltusRegion: Moorth Highway South, two behind the Fort of ReprimandGrace
Deals Standard Damage.
Weak to Lightning Damage (Lightning Spear is especially useful for this)
Neutral to Strike Damage, low resistance to other types of damage.
Lone Abductor Virgin met at lava part of Volcano ManorGrace is immune to Fire Damage
Immune to Status Effects.
Parryable: No
Can be stance-broken, but not riposted afterwards
Weak spot: Innards, exposed both after stance-break and during a charge attack.
Takes extra stance damage from lightning damage. 5 casts of Thunderbolt are sufficient to stance break them, but repeated casts are unlikely to hit the innards as the head usually blocks the innards from the thunderbolt.
One full cycle of Dragon Halberd skill breaks their stance. Other full cycle targeted at their innards should be enough to eliminate them.
With Dragon Halberd it is recommended to bait their ranged attack, as it gives enough time to use said skill.
Beware of getting face-to-face in melee range - you will take massive damage if caught by the hands in a grab attack.
The Swinging Sickle blades can and will easily pass through walls, so hiding behind a corner will do you no good. However, the Iron Virgin cannot jump, and it has difficulty attacking targets on higher ground, so the terrain can still be used to your advantage.
The one you encounter at the bottom of the lift in the Academy can be easily beaten by standing underneath the wheel of the lift. It can't reach you from there. Beware, as dying by its grab attack will trap you in the Volcano ManorGrace.
A Headless Wheel variant can be seen in Mt. GelmirRegion, near the village filled with Demi-Humans. It behaves erratically, often rushing all over the place, killing anything that gets in its way.
However, if this enemy is under the effect or "rune bonus", sparks will be where regular Virgin has eyes.
The one at Redmane CastleDungeon has one pendulum blade, and one sawblade, utilizing both to its advantage.
One can use the Wheel of the Abductor Virgin, called Ghiza's Wheel, dropped by Inquisitor Ghiza.