Home
Enemies
D, Hunter of the Dead

D, Hunter of the Dead

EnemyLands BetweenDrops remaining
1 locations7 rewards

Overview

Type
Enemy
World
Lands Between
D, Hunter of the Dead preview

Loading 3D model

Locations

RegionLocation
Roundtable HoldRoundtable HoldLandmark

Drops and inventory

DropD's Bell Bearing
DropTwinned Armor
DropTwinned Gauntlets
DropTwinned Greaves
DropTwinned Helm
For saleLitany of Proper Death2,500 runes
For saleOrder's Blade3,000 runes

Description

D, Hunter of the Dead is an NPC in Elden Ring. D is a hunter of the undead who can be found where the Tibia Mariner boss is located, and later at the Roundtable HoldLandmark. When you first encounter D, he will warn you that the nearby small town of Summonwater VillageLandmark has been taken over by a Mariner. If the player shows him Deathroot and takes him up on his offer of introduction, he will mark your map with a red "Sending Gate" waypoint, indicating that it will take you to the Beast Clergymen.

Dialogue

Conversation 1

Ah, a Tarnished, are you?
I'm known as D. I hunt down Those Who Live in Death, and weed their Deathroot.
Heed my warning.
The village here has been touched by Death.
And worse yet, it is home to a mariner.
If you value your life, then go no further.

Conversation 2

The village here has been touched by Death.
Turn back, while you still can.

Conversation 3

Another fool who won't listen to reason, eh?
But with a prowess for weeding Deathroot.
...
How would you like to earn the strength of beasts?
If you're inclined to hunt more of Those Who Live in Death, and weed their Deathroot,
then I'll introduce you to Gurranq, the beast clergyman.
I have a matter of my own to attend to.
And the beast himself wishes for someone to take my place.
What say you?

Conversation 4

Ah, a Tarnished, are you?
With a prowess for weeding Deathroot.
...
I'm known as D. I hunt down Those Who Live in Death, and weed their Deathroot.
How would you like to earn the strength of beasts?
If you're inclined to hunt more of Those Who Live in Death, and weed their Deathroot,
then I'll introduce you to Gurranq, the beast clergyman.
I have a matter of my own to attend to.
And the beast himself wishes for someone to take my place.

Conversation 5

What now? Had a change of heart?

Conversation 6

Very well. Show me your map.
...
I've marked the location for you. Of a hidden gateway.
It will lead you to Gurranq, the beast clergyman.

Conversation 7

Well, all right, then.
No sense in forcing you.

Conversation 8

I have a matter of my own to attend to.
I spotted the mark of the centipede here in the village.
An ill-omened symbol that should not be.
Someone, or something, threatens the sanctity of the Golden Order.
And must be eradicated.

Conversation 9

What is it? Still milling about?
The map indicates where the gateway is hidden.
It will lead you to Gurranq, the beast clergyman.

Conversation 10

I don't believe we've met.
I'm known as D. I hunt down Those Who Live in Death, and weed their Deathroot.
Heed my warning.
Those Who Live in Death should be left well alone.
All the more, should you spy a mariner among their number.
Unless you wish to lay down your life in vain.

Conversation 11

You've met Gurranq, I take it?
Then owing to our duties shared, we are now comrades-in-arms.
I think you've earned this.
The power of the Golden Order, to aid the hunt of Those Who Live in Death.

Conversation 12

Ah, hello. You've been busy weeding Deathroot, I take it.
I thank you, as your brother-in-arms.
So what can I do for you?

Conversation 13

Ah, hello there. What can I do for you?

Conversation 14

Did you need something else?

Conversation 15

I serve the Golden Order.
That I might put this crooked land to rights.
Following only the guidance of the great Elden Ring.
Those Who Live in Death fall outside the principles of the Golden Order.
Their mere existence sullies the guidance of gold. Tainting its truth.
And so it is the vermin must be exterminated... Down to the very last.

Conversation 16

Are you acquainted with a man named Rogier?
You know, the piteous fellow hiding away on the balcony?
He was a formidable spellblade, in times past.
Don't let his easy air deceive you. He was wise beyond his years, stout of heart and clear of mind.
No more though.
You see him now, ravaged by thorns, muttering and rambling...
Like he's half dead already. I can't stomach to watch.
Take well the lesson, friend.
That's how you end up, when seduced by Those Who Live in Death.
When grace is sullied, it rots people from the inside. Breaks them.

Conversation 17

Well, what have we here?
How did you get your hands on that dagger?
...
Well. That hardly matters.
I know very well whose dagger it is.
Why don't I return it to them for you?
Good work, bringing this to me.

Conversation 18

Ah, hello again.
You haven't gone to see Gurranq yet, have you?
Well, no rush. You do as you please.
Just as long as he doesn't starve to death, eh.

Conversation 19

Go to Gurranq only if you feel the time is right.
Killing Those Who Live in Death and weeding their Deathroot...
Is a path not to be trod without ample resolve.

Conversation 20

Those Who Live in Death should be left well alone.
All the more, should you spy a mariner among their number.

Conversation 21

Ah...we meet again.
I'm glad you took my warning to heart.
Those Who Live in Death should be left well alone.
All the more, should you spy a mariner among their number.

Conversation 22

Well, well...
With a prowess for weeding Deathroot.
...
How would you like to earn the strength of beasts?
If you're inclined to hunt more of Those Who Live in Death, and weed their Deathroot,
then I'll introduce you to Gurranq, the beast clergyman.
I have a matter of my own to attend to.
And the beast himself wishes for someone to take my place.
What say you?

Conversation 23

Well, well...
Another fool who won't listen to reason, eh?
But with a prowess for weeding Deathroot.
...
How would you like to earn the strength of beasts?
If you're inclined to hunt more of Those Who Live in Death, and weed their Deathroot,
then I'll introduce you to Gurranq, the beast clergyman.
I have a matter of my own to attend to.
And the beast himself wishes for someone to take my place.
What say you?

Conversation 24

I swear, there's a blight spreading amongst the Tarnished.

Conversation 25

<wince>

Conversation 26

Don't you dare.
Unless you want to die like a dog?

Conversation 27

Very well.
Honeyed rays of gold, deliver this spirit.

Conversation 28

How could this...happen...?
Forgive me, Devin... D-Devin...

Conversation 29

There's no mistake, is there?
Death has left its mark once again.

Conversation 30

I'm sorry, I cannot give you your proper rites...
But at least you did not join Those Who Live in Death.
Your soul will return to the Erdtree, in time.
Honeyed rays of gold, deliver this spirit.

Notes

  • D, Hunter of the Dead can be found mourning a person dead at his feet in StormhillLandmark, LimgraveRegion. Here, he will warn you against going any further east towards Summonwater VillageLandmark. [Map Link]

  • Defeating the boss in the village will then cause him to move to the southwestern entrance of Summonwater VillageLandmark. [Map Link]

  • If not spoken to in the above location(s), D can subsequently be found at Roundtable HoldLandmark. There seem to be different triggers to this. After some testing it appears D moves after activating a Site of grace in the outer areas of CaelidRegion, DragonbarrowRegion or Altus. Reaching Liurnia instead does not trigger him to move, nor just obtaining a Deathroot or going underground.

  • D can be summoned to help you fight the Black Knife Assassin in Black Knife CatacombsGrace and the Tibia Mariner in East Liurnia.

  • This NPC moves.

  • This NPC can be fought (only possible when first meeting him in LimgraveRegion).

  • If defeated, drops:

    • Twinned Helm

    • Twinned Armor

    • Twinned Gauntlets

    • Twinned Greaves

    • D's Bell Bearing