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Grave Warden Duelist
Grave Warden Duelist
Location
Auriza Side TombGrace
Capital OutskirtsRegion
LimgraveRegion
Murkwater CatacombsGrace
Sainted Hero's GraveGrace
Drops
Banished Knight Engvall Ashes
Soldjars of Fortune Ashes
Runes
15000
Description
Duelists who were exiled from the colosseum.
Notes
Murkwater CatacombsGrace. Auriza Side TombGrace Stance: 65. Parryable: Yes. Is vulnerable to a critical hit after being stance broken or parried Can be backstabbed Damage: Standard, Strike Negations (or Absorptions). Standard: 0 Slash: -10 Strike: 0 Pierce: 0 Magic: 0 Fire: 0 Lightning: 0 Holy: 0 The negation numbers are the of your damage that gets blocked. For example, if a negation is 60, 40 of that damage by that type will go through and 60 will be negated. Bigger number less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is. Grave Warden Duelist Boss Guide for Grave Warden Duelist Fight Strategy. The Best Tips for Grave Warden Duelist: Kaiden Sellsword Ashes can make this fight a breeze Melee Strategy His hits deal a lot of Stamina damage, so make sure to dodge as well as blocking attacks. Summons: The easiest way to defeat this boss is to summon Spirit Ash and lay into him when he's focused on your ally, but you will need to avoid his Chain Swing attack. Guard Counters: A Greatshield will rebound most attacks, giving you a chance to guard counter. His relatively low stance will give you plenty of chances to land critical hits. Magic and Ranged Strategy Kite: Keep your distance and draw him around the room. Move while he's performing his combos and attack during his recovery periods. During the second phase, he may sprint towards you until you're within his melee range. If he does, wait for him to get close and dodge the attack to the right, then roll backwards to get some distance again. Make sure you don't get stuck on the walls or columns Attacks & Counters Attack Description Counter Hammer Swing Swings his right or left hammer in various orientations Roll away and prepare to dodge the rest of the combo Hammer Slam Slams one of his hammers into the ground Roll around him to his left to avoid a Hammer Scrape and get in a hit or set up a backstab Double Slam Slams both hammers into the ground Roll around him to his left and get in an attack or set up a backstab Hammer Scrape Scrapes a along the ground on his right Stay to his left after a Jump Smash or Hammer Slam Hammer Throw Whips his hammers around its head and then throws them both forward Run away while he's twirling his hammers this attack doesn't actually cover much range Chain Swing Swings its hammer in an arc in front of it. The second swing in a combo sometimes has more range Run backwards if you've got enough distance, or roll towards him so the second swing goes wide Jump Smash Leaps forward and slams both hammers into the ground Roll diagonally forward to get behind him, then attack or set up a backstab. Drumbeat Finisher Raises both hammers above hishead and slams them hammers on the ground one after the other a total of four times Roll away and prepare to run back in and punish him once he's finished Grab Raises his right hand and crouches to the ground before lunging forward into a grab that deal a lot of damage if it connects If you have time, you can just walk behind him and land a few attacks while he's grabbing air. If you're caught by surprise, roll to the left or right Braggart's Roar Lets loose a furious roar, increasing his attack power and damage negation This attack doesn't actually deal damage, so it's a chance to get some free hits in : Attack can be parried Grave Warden Duelist Notes & Other Trivia Grave Warden Duelist Combo Chart Grave Warden Duelist Murkwater CatacombsGrace. Drops 1,700 Banished Knight Engvall Ashes HP 2,190