
Lesser Fingercreeper
Overview
- Type
- Enemy
- World
- Lands Between

Loading 3D model
Locations
Drops
Description
The Lesser Fingercreeper is a type of Wildlife Creature in Elden Ring. Their bodies consist of what appear to be three humanoid hands fused into one mass with a dozen fingers (but no thumbs), each tipped with sharp purple nails. Lesser Fingercreepers are the smallest variants of the Fingercreeper monster, and are often found in groups of three or more, either slowly crawling along the ground or clinging to the side and underside of larger structures, and often accompanied by a larger Fingercreeper. Some will hide themselves just beneath the soil, fingertips poking out of the ground to ambush anyone who walks over them.
Notes
Lesser Fingercreepers can be found in the following locations:
Caria ManorDungeon: Guarding the gardens area of the estate.
Carian Study HallLandmark: Lesser Fingercreepers can be seen at the end of the path when heading right from the elevator exit.
Mt Gelmir: near the Road of IniquityGrace Site of Grace.
Mountaintops of the GiantsRegion: Can be found at Flame PeakLandmark, at the area before the Fire Giant alongside their larger brethren.
In Shadow of the Erdtree, Lesser Fingercreepers can be found at:
ScaduviewRegion, near the Fingerstone HillGrace site of Grace
Finger Ruins of DheoLandmark
Finger Ruins of RhiaGrace
These can be farmed for their Somber Smithing Stone drops.
They are very weak to Fire Damage, often flailing and writhing in pain when struck.
Will Burn (dealing extra damage and stunning for a few seconds) if it receives fire damage (with consideration to the below trigger restriction).
Trigger Restriction:
(to be determined as of 2023-03-31)
Might include aspects of {time, hits, damage} since last Burn status was triggered. Proof of such is observed from irregular triggers after initial hit of fire type damage.
Burn, while present, can and will be interrupted if enemy is hit by anything other than from the Burn status itself; (causing the extra damage and stun effect to stop).
If incoming damage includes fire-type damage but is not the predominant (or observable) affinity for the source in question, then Burn will not be triggered.
Example: A weapon with the ash of war Sacred Blade but with fire-type affinity applied to it. The weapon naturally would deal physical-type and fire-type damage but when Sacred Blade is used, will be observably holy-type, despite the case when it might be dealing more fire-type damage than physical-type or holy-type.