
Mausoleum Knight
EnemyLands BetweenDrops remaining
5 locations9 rewards406 runes
Overview
- Type
- Enemy
- World
- Lands Between
- Runes
- 406
Locations
RegionLocation
Liurnia of the LakesBellum HighwayLandmark
Mountaintops of the GiantsConsecrated SnowfieldGrace
Deeproot DepthsDeeproot DepthsGrace
Liurnia of the LakesLiurnia Highway SouthGrace
Liurnia of the LakesLiurnia of the LakesRegion
Drops
DropEclipse Crest Greatshield4%
DropGreat Arrow15%
DropGreatbow4%
DropKnight's Greatsword4%
DropMausoleum Knight Armor3%
DropMausoleum Knight Gauntlets3%
DropMausoleum Knight Greaves3%
DropMausoleum Knight Set
DropPartisan4%
Description
A self-inflicted curse ties the spirits of these loyal
knights to the land, having willingly beheaded themselves so that
they may serve their masters in death.
Notes
The Mausoleum Knight Set does not include a helmet as the knights are headless. The horses that are being ridden are also headless. The missing head of the Mausoleum Knights is not just a model change- they completely lack a hitbox there, making them immune to headshots from projectile weapons. The projectile will fly right through the area where their head should be. Their weapons are permanently enchanted with Death Blight and can inflict Death Blight buildup. They seem to be immune to rot, along with their Soldier counterparts. (Upon further testing, also immune to bleed, possibly among other status effects). All Mausoleum Knights are capable of teleportation, which can be highly disorienting for inexperienced players. If a Mausoleum Knight is particularly passive and is choosing to constantly teleport instead of actually attacking, it may be prudent to break your lock-on to get your bearings and re-orient yourself to your surroundings. Mausoleum Knight Lore