Skeletal Bandit
Location | |
Church of PilgrimageGrace | |
Mt. GelmirRegion | |
Sage's CaveGrace | |
The Lands BetweenRegion | |
Drops | |
Bandit's Curved Sword | 0.02 |
Human Bone Shard | 0.05 |
Runes | |
35 | |
Description | |
The remains of former bandits that will continue to rise again until properly finished off.
After the night of the plot, Deathroot appeared in the Lands Between, and Those Who Live in Death soon followed. | |
Notes | |
All Skeletons share their resurrection mechanic.
Once defeated, the glowing slime they leave behind must be hit to avoid them reforming and attacking again.
A weapon empowered by Ash of War: Sacred Blade will kill skeletons without resurrection.
You can also just poke most Skeletons with a torch to kill them once the slime is exposed.
Holy Water Pot can, on most occasions, kill a Skeletal Bandit in a single throw.
This will also prevent them from resurrecting.
Skeletal Bandit Lore |