
Warhawk
EnemyLands BetweenDrops remaining
5 locations3 rewards56 runes
Overview
- Type
- Enemy
- World
- Lands Between
- Runes
- 56

Loading 3D model
Locations
RegionLocation
Mountaintops of the GiantsCastle SolDungeon
Crumbling Farum AzulaCrumbling Farum AzulaDungeon
LimgraveDivine Tower of LimgraveGrace
Mountaintops of the GiantsMountaintops of the GiantsRegion
LimgraveStormveil CastleDungeon
Drops
DropFlight Pinion15%
DropStormhawk Feather15%
DropWarhawk's Talon2%
Description
Stormhawks that have had their talons sliced off, so that razor-fine swords could be grafted in their place. They react with extreme aggression, using their mobility in combination with their deadly talons.
Notes
Damage: Standard, Pierce. Some variations can additionally deal Fire Damage, either as a part of their armor (flamethrower stuck to a beak) or by throwing a barrel. These creatures attack relentlessly, with their bladed talons and their beaks. Having a good shield can make a difference. Alternatively, use range weapons/skill/spells like Lightning Spear or Ice Spear. Parryable: Yes (melee attack). Successful parry knocks warhawk, but without chance for riposte. Guard Counter and heavy attack a long quick weapon like Short Spear devastates the warhawks.
The Whip (the Strike damage of standard Whip, not the slash whip) causes stagger to the warhawks even with weak R1 attack. Whips also have good range and speed and can therefore stun-lock the birds. Can be poise broken, but not riposted afterwards. Bug: If Warhawk from Castle SolDungeon manage to survive direct hit from weapon that can knock him off from spot he resides, he will become stuck in the wall. Like many other enemies, Warhawk have variants. In this case, there's one type of Warhawk wearing a helmet with spikes, capable of using a close ranged fire blast.