Warhawk
Location | |
Castle SolDungeon | |
Crumbling Farum AzulaDungeon | |
Divine Tower of LimgraveGrace | |
Mountaintops of the GiantsRegion | |
Stormveil CastleDungeon | |
Drops | |
Flight Pinion | 0.15 |
Stormhawk Feather | 0.15 |
Warhawk's Talon | 0.02 |
Runes | |
56 | |
Description | |
Stormhawks that have had their talons sliced off, so that razor-fine swords could be grafted in their place.
They react with extreme aggression, using their mobility in combination with their deadly talons. | |
Notes | |
Damage: Standard, Pierce.
Some variations can aditionally deal Fire Damage, either as a part of their armor (flamethrower stuck to a beak) or by throwing a barrel.
These creatures attack relentlessly, with their bladed talons and their beaks.
Having a good shield can make a difference.
Alternatively, use range weapons/skill/spells like Lightning Spear or Ice Spear.
Parryable: Yes (melee attack).
Successful parry knocks warhawk, but without chance for riposte.
Guard Counter and heavy attack a long quick weapon like Short Spear devastates the warhawks.
The Whip (the Strike damage of standard Whip, not the slash whip) cause stagger to the warhawks even with weak R1 attack.
Whip also has good range and speed and can therefore stun-lock the birds.
Can be poise broken, but not riposted afterwards.
Bug: If Warhawk from Castle SolDungeon manage to survive direct hit from weapon that can knock him off from spot he resides, he will become stuck in the wall.
Like many other enemies, Warhawk have variants.
In this case, there's one type of Warhawk wearing a helmet with spikes, capable of using a close ranged fire blast.
Warhawk |