
Wandering Mausoleum
LocationWandering MausoleumLimgrave
5 items / 0 enemies
Overview
- Type
- Wandering Mausoleum
- Region
- Limgrave

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Contents
Items · 5
- Bloodsoaked Tabard
- Mausoleum Gauntlets
- Mausoleum Greaves
- Mausoleum Surcoat
- Note: Wandering Mausoleum
Enemies · 0
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Description
To stop the mausoleum's stride, you'll need to clean up around its feet first
Notes
There are a total of 7 Wandering MausoleumMausoleums in . Monuments with bells will duplicate any boss remembrance. Monuments without bells will only duplicate the remembrance of a non-shard bearer boss. Each reward can only be received once per playthrough. Weeping PeninsulaRegion, Bell: In the western area, east of Isolated Merchant's ShackGrace. During the late night period of the day/night cycle, the Mausoleum stops moving for approximately seven minutes of real time. It will stop wandering wherever it is when this time is reached, but quitting out and reloading will leave it standing still at its spawn position, closest to the Isolated Merchant's ShackGrace. Liurnia of the LakesRegion, Bell: northeast of Raya Lucaria AcademyDungeon, in the waters in front of Raya Lucaria Crystal TunnelGrace Grace . To access this Wandering MausoleumMausoleum you must travel west of the tunnel entrance. Then you need to use the spirit spring to jump onto the Mausoleum when it walks close enough to the cliff wall. You can experiment with the spirit spring jump and also double jump with Torrent after using the spring and take no fall damage. You can also jump from the tombstones on the northern cliff, but you risk dying if you miss. Once on top of the Mausoleum, knock off enough skull piles to subdue it. Like the Weeping PeninsulaRegion Mausoleum, it stops wandering during late night for seven to eight minutes. Alternatively, hitting the legs will stop the mausoleum from moving, then you can snipe enough skulls to get it to kneel using a bow. The various rocks in the area can be used to get the right angle, the skulls are all on and around the grassy area level. Liurnia of the LakesRegion, No Bell: North of the Ruined LabyrinthGrace Grace or, due south of the Mausoleum CompoundGrace Grace in Eastern Liurnia, north of the Church of VowsGrace. It stops wandering for about seven minutes during late night . Liurnia of the LakesRegion, No Bell: due north of the Mausoleum CompoundGrace Grace near Uld Palace Ruins, north of the Church of VowsGrace . It stops wandering at night, in sync with 3.. Mountaintops of the GiantsRegion, Bell: Just outside Castle SolDungeon in the northern area. It stops wandering during late night for seven to eight minutes. Consecrated SnowfieldGrace, Bell: northwest of Ordina, next to the Apostate DerelictGrace Grace. Warning: This one fires magical artillery into the air, bombarding the surroundings until it is subdued. It does not stop moving at night, but it will stop attacking when you're within the walls of the Apostate DerelictGrace church, and won't start again immediately when you step outside. Deeproot DepthsGrace, Bell: North of the The Nameless Eternal CityGrace Grace. Can be jumped upon by climbing on the roots in the area (be careful of the many Basilisks), then you must destroy skulls on the top of the Mausoleum instead of the feet. It will stop wandering for exactly seven minutes during the late night period of the day/night cycle. Additionally, three Remembrance Duplication Coffins were added in the Shadow of the Erdtree expansion which serve the same purpose. Note that if you don't find the white skulls on its feet, you will need to find a way to get to the top level of the structure. There should be elements in the environment around the area that can help you. Areas like cliffs or Spiritsprings nearby can assist with climbing the structure. After reaching the top, the skulls should appear much like those found its feet in other mausoleums. Clear them the same way to be able to enter and use the Wandering MausoleumMausoleum. Wandering mausoleums can be put to sleep by passing time until the morning at a site of grace, which will help to deal with them more easily. They will sleep around 2 minutes and 15 seconds. Lore Items Related to Wandering Mausolem