
Margit's Shackle
0
| Location | |
| Auriza Hero's GraveGrace | |
| Murkwater CaveGrace | |
| Roundtable HoldLandmark | |
Purchased from | |
| Patches | 5000 |
| Twin Maiden Husks | 5000 |
| Description | |
A fetish bathed in golden magic.
Shackles were used to bind the
accursed people called the Omen, and these ones were made to keep
a particular Omen under strictest confinement.
Though faint, the shackles still retain vestiges of power.
enough to trap the once-bound Margit on earth, if only for a short
time. | |
| Notes | |
Can be purchased from
Patches
for.
5000
Runes
in
Murkwater CaveGrace.
After he becomes available as a merchant.
Or it can be purchased
from the Twin Maiden Husks at the Roundtable HoldLandmark, after giving them
Patches's Bell Bearing
While it might be an oversight, Margit's Shackle (as well as Mohg's Shackle) can be used to dispel nearby illusory walls and trigger some
dungeon traps that require striking, in particular, it can be used
to trigger the fire pillar trap within Auriza Hero's GraveGrace from as far away as the small area beside a pit, just before
the incline leading to the dungeon's first Chariot, allowing the
three Chariots in the dungeon to collide and be destroyed with
considerably little effort.
Supposedly, this effect is due to the
shackle releasing an invisible, large range explosion that deals no
damage, but hits everything in its range.
Please note, Mohg's
Shackle has less range than Margit's Shackle.
This is likely due to
the fact that you can encounter Margit once out on the field, so
they gave his shackle a greater range to compensate for
this.
This effect functions well for unlocking blocked spiritsprings in multiple zones of the DLC map.
Sell Value:
N/A |