Club

WeaponHammerStrikeNot owned
1 locations3 sources252.35 max attack
0

Overview

Category
Hammer
Max level
+25
Weight
3.5
Damage type
Strike
Infusable
Yes
Hits per minute
62 C
Overall tier
D

Strengths

Simple strike-damage weapon available early

Weaknesses

Slow and weak compared to most other options

Locations

RegionLocation
LimgraveLimgraveRegion

How to obtain

Purchased fromNomadic Merchant West Limgrave600
Purchased fromTwin Maiden Husks600
Dropped byDemi-Human2%

Combat stats

Attack

TypeBaseTier+25Tier
Phy103E252.35D
Crit100E

Guard

TypeBaseTier+25Tier
Phys41D
Mag27E
Fire27E
Ligh27D
Holy27E
Stability27E
Resist13E

Attributes

Requirements

Str
10 B

Scaling

TypeBaseTier+25Tier
Str75C112.5B

Description

A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground.

Notes

Default starting equipment for the Wretch. Can be bought from the Nomadic Merchant for 600 Runes. He is located south-east of Coastal CaveGrace. Drops from Demi-Humans. Weapon Skill: Barbaric Roar. This weapon can be infused with Ashes of War. Can be buffed with Magic or Consumables Club is upgraded with Smithing Stones Sell Value: 100 Runes Base drop rate is 2 (at 100 Discovery) With it's low requirements you can safely use this as a backup Strike weapon if you're a caster/hybrid build. NOTE: recovery time has been reduced. While the poise damage of Hammers has been reduced, Poise damage when attacking with two-handed Hammers has been increased. NOTE: the Upgrades Table of this weapon below. Additionally, running attacks speed increase with reduced recovery time for hammers. With high poise damage and attack speed, this weapon is one of the best starter weapons even outside the RL1 category. It's charged heavy attacks is one the quickest ways to stance break even the mightiest bosses. Highly recommended to use this with Axe Talisman. In PvP it shines with descent hyperarmor and quick 'bonks'. It is recommended to keep the default ash of war as it gives the weapon a 3-hit combo. Bull-Goat's Talisman and Roar Medallion are also recommended to have equipped. The Club can be infused with Ashes of War. applied to the hammer weapon. See usable Ashes of War. All Affinities Ash of War: Barbaric Roar (Default) Ash of War: Stamp (Upward Cut) Ash of War: Stamp (Sweep) Ash of War: Wild Strikes Ash of War: Lion's Claw Ash of War: Savage Lion's Claw Ash of War: Cragblade Ash of War: Kick Ash of War: Endure Ash of War: Ground Slam Ash of War: Hoarah Loux's Earthshaker Ash of War: War Cry Ash of War: Braggart's Roar Ash of War: Quickstep Ash of War: Bloodhound's Step Ash of War: Raptor of the Mists Ash of War: Beast's Roar Ash of War: Stormcaller Ash of War: Storm Stomp Ash of War: Determination Ash of War: Royal Knight's Resolve Only Standard, Heavy, Keen, Quality, Fire, and Flame Art Ash of War: Flaming Strike Ash of War: Flame of the Redmanes Only Standard, Heavy, Keen, Quality, Lightning, and Sacred Ash of War: Thunderbolt Ash of War: Lightning Slash Ash of War: Blinkbolt Ash of War: Lightning Ram Ash of War: Sacred Blade Ash of War: Prayerful Strike Ash of War: Sacred Order Ash of War: Shared Order Ash of War: Golden Slam Ash of War: Golden Vow Only Standard, Heavy, Keen, Quality, Magic, and Cold Ash of War: Spinning Weapon Ash of War: Gravitas Ash of War: Chilling Mist Ash of War: Hoarfrost Stomp Ash of War: Divine Beast Frost Stomp Only Standard, Heavy, Keen, Quality, Poison, Blood, and Occult Ash of War: Poisonous Mist Ash of War: The Poison Flower Blooms Twice Ash of War: White Shadow's Lure Ash of War: Shriek of Sorrow