
Poisoned Hand
WeaponFistStrikeNot owned
2 locations0 sources186.2 max attack
0
Overview
- Category
- Fist
- Max level
- +10
- Weight
- 1
- Damage type
- Strike
- Infusable
- No
- Hits per minute
- 88 S
- Overall tier

Loading 3D model
Locations
RegionLocation
Gravesite PlainBelurat Tower SettlementDungeon
Gravesite PlainGravesite PlainRegion
Combat stats
Attack
TypeBaseTier+10Tier
Phy76E186.2E
Crit100E—
Guard
TypeBaseTier+10Tier
Phys33E—
Mag19E—
Fire19E—
Ligh19E—
Holy19E—
Stability60S—
Resist9E—
Attributes
Requirements
Scaling
TypeBaseTier+10Tier
Str10E18E
Arc80C144A
Status buildup
TypeBaseTier+10Tier
Poison60E60E
Description
A glove stitched together from the flayed skin of the victims of a butcherous bloodbath. Afflicts target with deadly poison. Raises attack power when poisoning occurs in the vicinity. Forged of an unyielding, black impulse toward revenge fostered in those who have had everything burned or stolen from them, these are the weapons of the utterly downtrodden.
Notes
Sewer Level of the Belurat Tower SettlementDungeon in Gravesite PlainRegion. There is a Horned Warrior, in the sewer level of the Belurat Tower SettlementDungeon legacy dungeon. To that area's right, there is a medium-sized building, similar to a church, and beside it, you will find the Poisoned Hand weapon. Note that the building is infested with Man-Fly. Weapon Skill: Poison Spear-Hand Strike. This weapon cannot be infused with Ashes of War. Can't be enchanted with Magic nor boosted by Consumables. Poisoned Hand can be upgraded by using Somber Smithing Stones.
As a passive bonus, it increases damage by 7.5 for 20 seconds after you or an enemy suffer Poison or Scarlet Rot. This affects spells too. Stacks with other poison proc activated buffs, such as Kindred of Rot's Exultation and Mushroom Crown. Shares the same buff icon as Kindred of Rot's Exultation. If both buffs are active, only one icon will appear. There is a red on-body visual effect when Poisoned Hand activates. This weapon shares its R2s with the Star Fist. Can activate while wielded in the offhand, even while two-handing a main hand weapon (or dual wielding a paired weapon such as Claws). Can activate even when the player does not meet the listed stat requirements. NOTE: of all Fists.