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Sword of Light
Sword of Light
0
Max Level
10
Category
Straight Sword
Hits per Minute72B
Physical Damage Type
Standard/Pierce
Infusable
Weight
4
AttackL0L10
Phy93E227.85D
Holy93E227.85B
Crit100E
GuardL0L10
Phys26E
Mag15E
Fire15E
Ligh15E
Holy42B
Stability31D
Resist15D
ScalingL0L10
Str35D63C
Dex20E36D
Fai23E41.4D
Requires
Str14D
Dex11C
Fai24E
Location
Ancient Ruins of RauhRegion
Fog Rift CatacombsGrace
Ruins of UnteLandmark
Description
Sword of light, pulled from its stone scabbard at an altar. From the quick of the root, unswerving rays of light intersect and reflect to give the silver blade form.
Notes
Obtained by acquiring the Stone-Sheathed Sword or Sword of Darkness (see below):. You can get Stone-Sheathed Sword at one of the 3 Altar locations: Fog Rift CatacombsGrace (on top of the 3 trap platforms and run to the furthest right corner), Ruins of UnteLandmark (flowery courtyard), or Ancient Ruins of RauhRegion (on a tower connected by invisible floor). Once acquired, the altar from which the sword is acquired will become inert, and the sword can then be transformed into the Sword of Darkness or Sword of Light at one of the 2 other Altars. It is recommended to acquire the Stone-Sheathed Sword from the Fog Rift CatacombsGrace, as the labyrinthine nature of the dungeon makes it ill-suited for repeated visits should players wish to change the Sword to either its light or dark variants. Light. This weapon cannot be infused with Ashes of War. Can't be buffed by Magic or Consumables Sword of Light can be upgraded by using Somber Smithing Stones. The Skill of this weapon grants a buff to all sources of Holy Damage by 20 The Sword of Light can be freely converted to the Sword of Darkness and vice versa upon visiting the appropriate altar. An upgraded Sword of Light will retain its levels if converted into the Sword of Darkness, e. g. a 10 Sword of Light will be converted into a 10 Sword of Darkness. When 10 with 80 strength and 24 faith it has an attack rating (AR) of 641, skewing towards physical damage. When hybridized with strength/faith at 50 it has 639 AR split almost down the middle. When going dexterity/faith (50/50) it has an AR of 611, also split down the middle. Going pure faith (80 faith) nets 584 AR or 589 (99 faith). With 20 strength, 50 dexterity and 50 faith it has an AR of 625. These numbers are assuming builds in the 145 to 160 range.