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Sword of Night and Flame
Sword of Night and Flame
0
Max Level
10
Category
Straight Sword
Hits per Minute72B
Physical Damage Type
Standard/Pierce
Infusable
Weight
4
Overall
S
AttackL0L10
Phy87E213.15D
Mag56E137.2D
Fire56E137.2E
Crit100E
GuardL0L10
Phys36E
Mag42B
Fire42B
Ligh26E
Holy26E
Stability31D
Resist15D
ScalingL0L10
Str14E25.2D
Dex14E25.2D
Int50D90C
Fai50D90C
Requires
Str12C
Dex12C
Int24E
Fai24E
Location
Caria ManorDungeon
Liurnia Highway SouthGrace
Liurnia of the LakesRegion
Strengths
Extremely powerful weapon arts, requires both Intelligence and Faith
Weaknesses
Very high stat investment
Description
Storied sword and treasure of Caria ManorDungeon. One of the legendary armaments. Astrologers, who preceded the sorcerers, established themselves in mountaintops that nearly touched the sky, and considered the Fire Giants their neighbors.
Notes
Caria ManorDungeon in a locked room behind the gardens in the east side of the manor. Begin at the Manor Lower LevelGrace site of grace and proceed east across the rooftops, being wary of any spirit soldiers that may appear. From the first intersection, head north and continue down the pathway until the next junction is reached. At this next junction, face north and continue for a few steps. Looking down over the edge of the walkway (around halfway through to the next junction), you should see a platform containing a ladder. This is your goal -- see image below. You can jump from the walkway down onto the upper roof, then down again to reach the platform where the ladder is. Once you've descended the ladder, there will be a chest containing the sword next to a chair near the center of the room. Night-and-Flame Stance. This weapon cannot be infused with Ashes of War. Cannot be enchanted with Magic nor boosted by Consumables. Sword of Night and Flame can be upgraded by using Somber Smithing Stones. This weapon utilizes Thrusting R2s when one-handed, and Slashing R2s when two-handed. Due to the very low STR scaling, and the superior thrusting moveset, one-handing this weapon is advised in most scenarios The Comet (L2 R1) weapon skill does not count as a sorcery but does inflict magic damage; its damage is affected by the INT portion of the weapon's scaling and weapon level. The night beam is also buffed by the Spellblade Set. The Flame Burst (L2 R2) weapon skill is affected by the FTH portion of the weapon scaling and weapon level. Although damage from the two weapon art attacks scale with INT or FTH, they do so at a relatively low level, and are still very effective even at minimum stat requirements. Sell Value: 1000 Due to its inherently high FP cost, it's highly recommended to either have high Mind or the Carian Filigreed Crest. One of the few weapons that can make good use of the Greathood, a very unique piece of armor that provides 2 to INT and FTH. When utilized with a high Intelligence build, even the damage from the L2 R1 can be substantial. However, the L2 R2 suffers from a long cast time and is most useful when sneaking up on large packs of enemies. The Confessor starting class starts with exactly 12 Strength and 12 Dexterity, which already meets the minimum Strength and Dexterity requirements of the weapon, allowing one to only invest on Intelligence and Faith for the weapon with the said class. The Astrologer starting class starts with 8 Strength and 12 Dexterity, which meets the Dexterity requirements of the weapon. While requiring 4 more Strength to meet the Strength requirement, can also be used for creating a dedicated SoNaF build without any excessive Strength or Dexterity stat. One of the 9 Legendary Armaments.