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Zamor Curved Sword

Zamor Curved Sword

WeaponCurved GreatswordSlashNot owned
1 locations1 sources318.5 max attack
0

Overview

Category
Curved Greatsword
Max level
+10
Weight
9
Damage type
Slash
Infusable
No
Hits per minute
52 D
Overall tier
B

Strengths

Excellent Frost buildup, good Dexterity scaling, unique moveset

Weaknesses

Frost buildup less effective on some bosses

Locations

RegionLocation
Mountaintops of the GiantsMountaintops of the GiantsRegion

How to obtain

Dropped byAncient Hero of Zamor

Combat stats

Attack

TypeBaseTier+10Tier
Phy130E318.5A
Crit100E

Guard

TypeBaseTier+10Tier
Phys61C
Mag33D
Fire33C
Ligh33C
Holy33D
Resist19C

Attributes

Requirements

Str
16 D
Dex
18 E

Scaling

TypeBaseTier+10Tier
Str40D72C
Dex50D90C

Status buildup

TypeBaseTier+10Tier
Frost65C65C

Description

Weapon wielded by the knights of Zamor who earned great renown during the War against the Giants. In apparent devotion to winter, the curved blade is styled after an icy wind and imbued with a powerful frost effect. Significantly

Notes

Giant-Conquering Hero's GraveGrace: Dropped by the the end of the dungeon. Weapon Skill: Zamor Ice Storm. Skill seems to do around 630 Frost Buildup, being able to apply frostbite to Radagon in one full use. This weapon cannot be infused with Ashes of War. Cannot be enchanted with Magic nor buffed by Consumables. Zamor Curved Sword can be upgraded by using Somber Smithing Stones. This weapon has a unique R1 chain. The wielder will spin 360 degrees in between each hit while advancing forward. Compared to the normal CGS moveset, this R1 attack moves the user significantly further forward during each attack. Sell Value: 500 Runes. Can be power stanced with the Bloodhound's Fang on a Quality/Dexterity build to get both Bleed and Frost innately. Light attacks with this weapon cost significantly less stamina than other curved swords. the Upgrades Table of this weapon below. Additionally, speed, range, recovery time and guard counter speed of Curved Greatsword weapons has increased. The first hit has the same motion value as other CGS' but it doubles the offset from 100 compared to the standard CGS on the one hand R1 attacks, and increases disproportionately on the two hand R1 attacks. 1h standard CGS: 100 102 104 110 compared to the Zamor's 100 104 108 120 2h standard CGS: 103 105 107 115 compared to the Zamor's 103 108 113 125 Remove Ads